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There seems to be a considerable difference in the mental process of generating a piece of artwork depending on the purpose of the art: "artsy" art where the artwork itself is the end product; or "toolish" art where the art is a tool used in making an object (designing and machining a new shape of gear for example, or investigating how things work -- heat loss of your coffee in a new design of a coffee cup).
It would seem that the artsy art process is an expression, primarily, of emotions, feelings and personal thoughts. This makes the experience of producing a piece of artsy art a fairly cathartic process. At the other end of the spectrum is "toolish" art (I made up the word) where the artist (usually an engineer, scientist or person of similar interests and training) uses artwork (any graphic image) as a tool to make or investigate real objects or events. Making a model of an imaginary character is still in the artsy category as it has no counterpart in reality (where the performance of things can be tested and analyzed).
The idea of art as a tool might be analogous to the role of paper plates and bowls on a picnic, along with the disposable flatware. The pleasure of a picnic meal is the end product and the tools (disposable paper utensils) are merely a convenience. After the event the tools are not kept or put on display.
The performance measure of most of engineering is "maximum output for a minimum input." Terms such as "miles per gallon" for your car are part of our common evaluation of performance of cars -- more is better. Which means the car can travel farther on a minimum input of gasoline. The styling of a car is only secondarily considered as part of improving this performance criteria. The shape of cars is evaluated largely as an artsy art object -- how it looks.
To grasp this range of this spectrum of artsy art to toolish art over the next few days or weeks I'll illustrate the idea with a challenge to design the most efficient carrier possible to transporting a sphere and a cone together at the same time.
It would seem that the artsy art process is an expression, primarily, of emotions, feelings and personal thoughts. This makes the experience of producing a piece of artsy art a fairly cathartic process. At the other end of the spectrum is "toolish" art (I made up the word) where the artist (usually an engineer, scientist or person of similar interests and training) uses artwork (any graphic image) as a tool to make or investigate real objects or events. Making a model of an imaginary character is still in the artsy category as it has no counterpart in reality (where the performance of things can be tested and analyzed).
The idea of art as a tool might be analogous to the role of paper plates and bowls on a picnic, along with the disposable flatware. The pleasure of a picnic meal is the end product and the tools (disposable paper utensils) are merely a convenience. After the event the tools are not kept or put on display.
The performance measure of most of engineering is "maximum output for a minimum input." Terms such as "miles per gallon" for your car are part of our common evaluation of performance of cars -- more is better. Which means the car can travel farther on a minimum input of gasoline. The styling of a car is only secondarily considered as part of improving this performance criteria. The shape of cars is evaluated largely as an artsy art object -- how it looks.
To grasp this range of this spectrum of artsy art to toolish art over the next few days or weeks I'll illustrate the idea with a challenge to design the most efficient carrier possible to transporting a sphere and a cone together at the same time.
Draw We Must 4: the saga of Mrs. Bobbie B
4 March 2017
Mrs. Bobbie (Roberta) B is the oldest of my students. I conduct "Learning to Draw (again)" sessions at Assisted Living facilities here in Portland, Bobbie attends every week without fail.
Bobbie was an accomplished artist (drawing and painting) until a few years ago when she suffered a stroke that resulted in not being able to use much of her right side, including her hand. Bobbie was right handed, which meant the end of her doing art work: a terrible fate. As a consequence of her misfortune she became something of a recluse, rarely venturing out of her apartment and never attending any of the activities in her building (th
Warning about account hackers
25 February 2017
A pass along warning posted by a deviantArt member who learned the hard way. Just be warned
Hacker:
Guys this hacker is for real! This he/she will hack your account and post pornographic pictures, only if the he/she hacks your account. If he/she finds that you've posted this to a journal or on your page, he'll/she'll know what's going on and won't hack you. Please copy this for your safety to prevent your account being hacked.
The hacker does vital region pictures around in the account page and writes in journals: "I hate you all, go die" And he/she will also remove all your watches. If this happens to me, then you know
Draw We Must 3
6 February 2017
The hand-brain-eye (vision) system (sometimes including our auditory senses) is under-appreciated and not well understood. While the brain directs the actions of the hand both consciously (as in intentionally drawing a circle, for example, because a desire for having an image of a circle has developed the pre-frontal cortex), as well as acting transparently - driven by the complex eye-cerebellum-brain system: the obsessive passion for craftsmanship is evidenced by the best in every performing art. Antonio Stradivari making violins, Hans Holbein the Younger painting portraits, Henry Maudslay making machine tools, August and
Draw We Must 2
5 February 2017
Drawing with intent, i.e., you're doing it on purpose for some reason (which may be as direct as wanting to express a feeling or idea), is an inordinately complex process requiring the entire brain-eye-hand-tool system. Anyone who has read anything of the literature on neural physiology in the last fifteen or twenty years will have seen a myriad of fMRI brain scans done while the subject is drawing. True, some parts of the brain are more active than others but drawing requires the whole brain.
Drawing starts at the neuron level which transmits signals from brain to body, e.g., motor cortex to hand so the fingers move; and
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It's a interesting vision ^^
Maybe art and design are a little too separated in this idea? (If I understood well that's the separation you put between "artsy" and "toolish"? But I'm not shure I understood all...) I think that the frontere is much more blurred... for exemple Duchamp's art (with the ready-made) or Ron Arad's armchairs (original editions) which are between pieces of artwork and design (they were the re-editted in plastic).
But I can't wait to see how you will illustrate your idea with you sphere and your cone! x)
Maybe art and design are a little too separated in this idea? (If I understood well that's the separation you put between "artsy" and "toolish"? But I'm not shure I understood all...) I think that the frontere is much more blurred... for exemple Duchamp's art (with the ready-made) or Ron Arad's armchairs (original editions) which are between pieces of artwork and design (they were the re-editted in plastic).
But I can't wait to see how you will illustrate your idea with you sphere and your cone! x)